Scrapyard & Recycling Simulator: From Trash to Profit!
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  • Gaming
  • Vila Nova de Gaia, Portugal

Scrapyard & Recycling Simulator: From Trash to Profit!

Friends passionate about simulation present Scrapyard & Recycling Simulator. An industrial management and engineering game that seeks support for polishing and global launch.

Friends passionate about simulation present Scrapyard & Recycling Simulator. An industrial management and engineering game that seeks support for polishing and global launch.

Introduction: Who We Are and Our Dream

Hello everyone! We are a small group of friends passionate about programming and simulation. We have shared the same dream for years: to create digital experiences that are simultaneously fun, educational, and highly detailed.

Today, we are taking the most important step of our lives by introducing Scrapyard & Recycling Simulator . This is not just "another game"—it is the culmination of our technical expertise applied to a deep industrial simulation system that we have always wanted to play but never found on the market.

The Project: What is the Scrapyard & Recycling Simulator?

Have you ever wondered what happens to your old car or your old computer? In our simulator, you are in control of their fate.

The game puts you in charge of a modern recycling center. It's not just about stacking metal; it's about management, engineering, and strategy. You will have to:

  • Dismantling Vehicles: Remove hazardous fluids, batteries, and valuable components before shredding.

  • Manage Processing Lines: Assemble crushers, magnetic separators, and foundries to transform scrap metal into high-purity ingots.

  • Mastering the Economy: Negotiate with clients, win auctions, and monitor the market in real time to sell your materials at the right moment.

  • Expand and Protect: Build warehouses, install air filtration systems to reduce pollution and improve the efficiency of your machines.

In game NPC (exclusive)

Why crowdfunding?

As an independent team, our biggest challenge is the time and costs of licensing and publishing. We have the knowledge and basic structure of the game, but we need your support to:

  1. Final Development Stage: Polishing complex mechanics (materials physics and separation systems).

  2. Publishing Fees: Release the game on Steam and the Epic Games Store .

  3. Mobile Expansion: We want to bring this experience to everyone's pocket by adapting the game for Android (Play Store) and iOS (App Store) .

  4. Assets and Sound: Improve visual and sound quality to ensure total immersion in the industrial environment.

In Game Bussiness Name (exclusive)

 

Are you an investor? Or is your company related to games? If you are interested in investing directly and differently in the project, please contact mrsysdevpt@gmail.com with the subject "Investment".

About the author

I'm Hugo Ferreira, a freelance professional with over 15 years of experience in technology. My goal is to provide complete IT solutions, from code to the management of underlying systems. I'm the ideal partner for projects that require a deep understanding of the interconnection between software, hardware, and infrastructure.

Development & Software
Building and optimizing robust web systems and applications. Full coverage: Frontend, Backend, and Databases.

Infrastructure & SysAdmin
Specialist in managing complex environments. Proficient in orchestration (Docker, K8s), virtualization (Proxmox), storage (TrueNAS), and advanced administration of Linux servers (Web, Files, Games, SSH). Experience with system management and monitoring dashboards.

Hardware & Sustainability
In-depth technical knowledge of hardware (assembly, repair, and optimization of desktops/servers). Focus on the Circular Economy, using certified refurbished equipment to create high-performance infrastructures with excellent cost-benefit.

Strategic Consulting
My work goes beyond technical delivery. I delve into the client's objectives and workflow to ensure that the proposed solutions are efficient, scalable, and seamlessly integrated with existing technology and growth goals.

Budget and due dates

What We Already Have (Transparency)

We're not starting from scratch. Our design document is finalized, and the core mechanics (gameplay loop, material system, and crafting grid) are already in the technical prototyping phase. We have a clear vision of how the machines communicate with each other and how the game's economy fluctuates.

Your Impact

By supporting this project, you're not just buying a game; you're allowing a small group of independent creators to showcase their talent. We want to create a community where your feedback helps shape future updates and machines that we add to the game.

Let's transform the future of virtual recycling together?

Thu, 12/02/2026 - 02:49

Campaign launched

27/01/2026

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