Array10 - Programming and fun for everyone
Desafio PPL!

Array10 - Programming and fun for everyone

The world of programming should be within everyone's reach. Array10 was created to be the card game that makes learning programming fun for all ages!

  • 55€

    raised

    3% of 1 635€

    2 backers

  • 15/12/2023

    Expired on

  • Not funded

    This project was unable to raise the required funds

The world of programming should be within everyone's reach. Array10 was created to be the card game that makes learning programming fun for all ages!

The idea of creating Array10 aimed to simplify programming concepts used by professionals and reach different target audiences in a fun and simple way. For children , the game allows them to become familiar with concepts and have fun, students can retain information and adults can review concepts, have fun or even get their first knowledge of the programming language and impress!

Through a simple card game and with an allusion to real concepts, we have as a starting point that:

1) Learning programming has never been easier. Each card represents a programming command and the objective is to create logical sequences to reach the challenge. The game focuses around how the array is used in the Javascript programming language.

2) Developing essential skills for the future is possible with Array10 such as logical thinking, problem solving, creativity and collaboration. Players learn fundamental programming concepts while having fun with friends.

Array 10 - Peças e primeiras cartas ações

Array10 Features:

- Theme Cards: the game consists of 40 number cards, 70 action cards, 20 3D array pieces and 16 cubes.

- Difficulty Levels: From beginner to advanced, the game offers challenges suitable for different skill levels inserted in the game's programming cards.

Now, I invite you to take action and support this incredible campaign! Your contribution can help make Array10 a reality for a wider audience. By supporting this project, you are investing in the future of education, in the dissemination of valuable knowledge and in the promotion of essential skills for success in the digital age. Join me and be part of this exciting journey! Be a supporter and make a difference today!

About the author

My name is Fernando Giroto, I'm 33 years old and I'm a software engineer, specializing in web and application programming, accumulating more than 8 years of experience in this area. With each passing year, my passion for technology and the opportunities it offers to drive evolution only increases. However, if you ask me directly, I will say that my greatest pleasure is in listening and helping those who need it most, cultivating empathy for each life story. I believe that only through collaboration, with the support of technology, can we make the world a better place for everyone.

Criando o manual de regras sob vigia da minha gata Java

Budget and due dates

Phase 1 - Design Budget:
I used the company Fiver (fiverr.com) and Freelancer (freelacer.com) to get a budget estimate to develop the game design prototype.

Cards:

13 action cards 300 euros
10 number cards 50 euros
Total 350 euros


3D Parts:

3 array pieces 55 euros
1 cube 10 euros
Total 65 euros


Others:

01 game manual 100 euros
01 game box 150 euros
Total 250 euros


Phase 2 - Production:
With all the designs done and created, now is the production phase of the game:

Unitary value:

Printing/cutting out the letters and manual 7 euros
Game box printing 6 euros
3D printing of parts 20 euros
3D printing of cubes 5 euros
Small plastic bags 1 euro
Total 39 euros


Small production value:

5 copies 190 euros
10 copies 380 euros
15 copies 570 euros
20 copies 760 euros
25 copies 950 euros
30 copies 1140 euros


Phase 3 - First delivery and Feedback:
Publicizing the game and sending the first copies for testing and collecting feedback. A certain number of copies will be made for everyone who contributes at least €30, plus another 5 copies that will be distributed in some bars and game stores so that they can be tested.

After collecting positive and negative feedback, changes and adaptations will be made to improve the rules, game modes and possibly improve the instruction manual with the new adaptations.

Phase 4 - Sale and Disclosure:
Once all improvements and adjustments have been made in accordance with the feedback we received in the previous phase, 15 new copies will be produced for the first sale on Amazon, on the game's online website (www.arraythegame.com **still under construction) and on social media . The new rule manuals will also be sent to premium employees and will also be exchanged in the places where the 5 copies were distributed.

15 copies of the game 570 euros
5 + Number of premium rulebook contributors 20 euros
Total 590 euros


Values per production phase:

Phase 1 665 euros
Phase 2 and Phase 3 380 euros
Phase 4 590 euros
Total 1635 euros

** All values presented are estimates closest to the value of the quotes received.

  • Invest with
    20€ or more

    Acknowledgment

    For those who contribute 20 euros or more, I'll post a video on the game's instagram (@array10thegame) with the name of each contributor.

    1 backer

  • Invest with
    35€ or more

    A copy of the game

    Employees who contribute €35 or more will receive a copy of the game at home (postage included).

    Postman/courier delivery
    Shipping included (to Portugal)

    1 backer

Fri, 09/10/2026 - 14:25

15/12/2023

Campaign ended

The campaign failed to raise the total amount

Campaign launched

07/11/2023

2 members of the PPL community
support this campaign

  • 1
    new backer

  • 1
    recurrent backer

  • 0
    anonymous backers

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